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Joey Carpenter [dot] Design
Literature for the discerning UX Designer
Presented in alphabetic order, these books have come along with me on my journey from a fledgling test engineer to a seasoned designer itching for more perspective.
Tragic Design: The Impact of Bad Product Design and How to Fix It
Jonathan Shariat (Author), Cynthia Savard Saucier (Author)
UX Design at Large
The History of the Stealth Game: From Metal Gear to Splinter Cell and Everything in Between
Kirk McKeand
Game Retrospective && Analysis
The Collected Angers: Essays About Design for an Unwilling Audience
Mike Monteiro
Design Ethics
Spam: A Shadow History of the Internet (Infrastructures)
Finn Brunton
Industry Commentary
The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking)
Jesper Juul
Game Retrospective && Analysis
The Secret Science of Games
John Hopson
Game UX
The Making of Prince of Persia: Journals 1985 - 1993
Jordan Mechner (Author), Danica Novgorodoff (Illustrator)
Game Retrospective && Analysis
The Design Thinking Playbook: Mindful Digital Transformation of Teams, Products, Services, Businesses and Ecosystems (Design Thinking Series)
Michael Lewrick (Author), Patrick Link (Author), Larry Leifer (Author)
UX Design at Large
Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics (Interactive Technologies)
Bill Albert (Author), Tom Tullis (Author)
UX Design at Large
Universal Principles of UX: 100 Timeless Strategies to Create Positive Interactions between People and Technology (Volume 4) (Rockport Universal, 4)
Irene Pereyra
Design Fundementals
Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
Tom Greever
Interpersonal Communication
Laws of UX: Using Psychology to Design Better Products & Services
Jon Yablonski
UX Design at Large
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